myRP.build docs

Writing Good Prompts

How to describe a feature so myRP.build builds exactly what you mean — patterns, examples, and the mistakes to avoid.

The prompt is the product. myRP.build turns your description into a complete ox_overextended resource, so the more precisely you describe the behavior, the closer the result is on the first try.

The pattern: name the what and the rules

Every good prompt answers two things:

  • What — the feature (a command, a shop, a job, a zone interaction).
  • The rules — the specifics that make it yours: locations, prices, items, commands, cooldowns, permissions, limits.

You don't need to mention ox_core, server-side validation, or fxmanifest — the app handles all the ox-native plumbing and keeps authoritative logic on the server automatically.

Specific beats vague

Vague (generic result)Specific (what you actually want)
"Make a shop""A 24/7 shop at Legion Square. Sells water $5, sandwich $8, phone $250. Pays from the player's cash."
"Add a robbery""Let players rob the Fleeca bank with a lockpick item. 90-second hack, $5,000–$10,000 to the bank account, 30-minute cooldown per player."
"A car thing""An /engine command that toggles the engine of the vehicle the player is sitting in."

Examples by feature type

Command
  An /armor command that gives the player full armor, costs $500
  from their bank, with a 10-minute cooldown.

Job
  A garbage collector job. Players sign on at the depot, drive to
  marked bins, press the ox_target option to collect, and get paid
  $25 per bin emptied at the dump.

Shop / economy
  A gun store at the Ammu-Nation in Sandy Shores. Sells a pistol
  for $2,500 and ammo for $50, paid from the bank, with a
  "you need a weapon license" check.

Zone interaction
  A carwash at the Sandy Shores garage. Press the ox_target option
  on a marker, pay $50 from the bank, and the current vehicle is
  cleaned.

Vehicle / garage
  A garage at the airport where players store and retrieve their
  owned vehicles using an ox_lib menu.

Tips

  • One feature per prompt. Build a shop, then build the robbery — don't ask for both at once. You can keep going in the same conversation.
  • Say where money comes from — cash vs bank — when a feature charges or pays.
  • Name your items. If a feature uses an item (a lockpick, a repair kit), say so. Note that custom items aren't auto-registered in ox_inventory — see Database & Items.
  • Don't over-specify the code. You describe behavior; the app decides the ox-native implementation.

When the result isn't quite right, you refine it — see Iterating on a resource.

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